Useful tips

Why is diagonal movement faster?

Why is diagonal movement faster?

Or at least you would have, were it not for the diagonal speed boost. This means that diagonal movement is about 40 percent fasternote specifically, it’s √2, or approximately 1.414 than movement in a straight line. This allows whatever’s moving on the grid to cover more ground in the same amount of time.

Is it faster to go diagonally?

Diagonal is slower than “normal” movement , but there is one thing where you can go faster with diagonal instead of straight movements.

What is a diagonal movement?

adjective. A diagonal line or movement goes in a sloping direction, for example, from one corner of a square across to the opposite corner.

Is it possible to move faster on a diagonal?

Looks like it is the movement. It fixes the issue if I round lengthdir_x & y, but then I am able to move faster diagonal, which is not what I want. Yeah you can move faster diagonal. That’s why you want to redo your lengthdir system. Your hspd + vspd + physics will ensure incorrect movement measure.

Which is faster horizontal movement or diagonal movement?

– Game Development Stack Exchange Diagonal movement is faster than horizontal or vertical movement. How to fix? When using Horizontal or Vertical input keys, the the movement is normal. But when trying to move diagonal, multiple keys are to be pressed, and the speed just stacks up.

Is there a way to fake diagonal movement?

Everything that requires physics you can just fake like if the player has to push something, just move the entire object rather than having it depend which part of the object you’re pushing. Like old school RPGs would always do. You can also make your own momentum.

What’s the problem when I move diagonally in a game?

The problem is when I move diagonal the player kinda stutteres of whatever you wanna call it. I have read about several different fixes, where I should round my variables, etc.