Useful tips

What happens if you kill Tenpenny fallout3?

What happens if you kill Tenpenny fallout3?

Effects of player’s actions. Gustavo will take over Tenpenny Tower if Tenpenny is killed. If Tenpenny is killed by the Lone Wanderer by a shot to the head, then the people and guards of Rivet City will talk about his death.

Can I kill everyone in Tenpenny Tower?

This will finish the quest and the ghouls will move into Tenpenny Tower normally. If one tells Roy that they will let the ghouls in and then kill him and his friends, GNR may report that the Wanderer has let them kill everyone in Tenpenny Tower, despite this never happening.

What is Tenpenny Tower based on?

In an interview with 1UP.com, Emil Pagliarulo confirmed that Tenpenny Tower was slightly inspired by Fiddler’s Green: the skyscraper in George Romero’s Land of the Dead.

Is there a bobblehead in Tenpenny Tower?

If you talk to Herbert Dashwood in Tenpenny Tower before letting any ghouls into the tower, he’ll tell you about a servant he once had named Argyle. (If you let the ghouls into the tower, then you can still get this bobblehead, but you won’t get any reward for finding Argyle for Herbert.)

Can you live in Tenpenny Tower without blowing up Megaton?

Just found out you can get into this suit without blowing up megaton, simply go to tenpenny’s balcony and walk around to the left, there will be a door that dose not require a key. On the 360 version that door still requires a key.

Does allistair Tenpenny have a key?

Quest stages Kill Allistair Tenpenny. Kill Dukov and get his key.

Should I let the ghouls into Tenpenny Tower?

hey do you know what the best way is to complete the tenpenny tower quest? Unfortuantly there is no way to make the Humans and Ghouls get along. The best choice is probably to help the Ghouls in as they wil give you the Ghould Mask and Micheal Masters and Bessie Lyn take over the stores.

Can you get into Tenpenny Tower without blowing up Megaton?

How do I get a suite at Tenpenny Tower?

The Tenpenny Tower suite is a location in Tenpenny Tower. The suite becomes available to the Lone Wanderer if they assist Mr. Burke in destroying the town of Megaton and its residents.

Where is Mr Burke?

Mister Burke is Allistair Tenpenny’s right-hand man, currently staying in Moriarty’s Saloon in 2277.

How do I get Crowley’s key?

The keys can be obtained by Speech checks, pickpocketing, or by looting the key from the owner’s corpse. They may be collected in any order and can be delivered to Crowley one at a time or all at once. Jeff Strayer is dead, but his son, Ted Strayer, is now in possession of his father’s key.

Can you get into Fort Constantine without keys?

The Fort Constantine bunker door can be opened only with Ted Strayer’s special key and cannot be lockpicked. However, the cellar grants access to the launch control bunker, eventually leading to the basement of the bomb storage. The door to the bomb storage requires Dukov’s special key.

How to kill the ghouls in the Tenpenny tower?

Kill Roy and the other ghouls. Agree to help Roy into Tenpenny Tower. Report to Gustavo. Kill everyone in the Tower. Find the key to the Tower’s generator room. Return to Roy. Let the ghouls into the Tower to kill everyone. Convince the tenants to let the ghouls in, or kill them.

How do you get into the Tenpenny tower?

Speaking with Chief Gustavo at Tenpenny Tower or Roy Phillips in the Warrington Tunnels reveals that a band of ghouls want to live in the luxurious Tenpenny Tower, but neither Allistair Tenpenny nor the other residents are willing to let them in. You can: kill the band of ghouls, let them into the tower, or find a diplomatic solution.

Who are the people that die in Tenpenny tower?

Former residents of Tenpenny Tower such as Mr. Ling and Ms. Montenegro will also die and disappear at this point, even if they have moved to the entrance of Megaton. Kill Roy Phillips and his followers. Kill Roy Phillips and his followers, or Help the Ghouls get into Tenpenny Tower.

Where do you get Tenpenny tower in Fallout 3?

Tenpenny Tower is a side quest connected with Tenpenny Tower that is given by either Gustavo or Roy Phillips, and is an achievement/trophy in Fallout 3.