Users' questions

What is the difference between ray tracing and rasterization?

What is the difference between ray tracing and rasterization?

In fact, because ray tracing is so computationally intensive, it’s often used for rendering those areas or objects in a scene that benefit the most in visual quality and realism from the technique, while the rest of the scene is rendered using rasterization. Rasterization can still deliver excellent graphics quality.

Does ray tracing replace rasterization?

Ray-tracing will never replace rasterization.

Is there anything better than ray tracing?

Radiosity is a way of tracing the general flow of light between two surfaces. The technique is combined with Gouraud shading to smooth across the calculated patches of light. The result is a technique that has significantly different capablities than conventional ray tracing.

What is an advantage of using ray tracing instead of Scanline rendering?

The main advantage of ray tracing is its realitic rendering of reflections, refractions and shadows. Once the ray object intersection is coded, reflection, refractions, and shadows are able to be added very easily. In addition, anti-aliasing and depth of field effects are easily acchieved using ray tracing.

What is path tracing and ray tracing?

Ray tracing is capable of simulating a variety of optical effects, such as reflection and refraction, scattering, and dispersion phenomena (such as chromatic aberration). Path tracing is a form of ray tracing that can produce soft shadows, depth of field, motion blur, caustics, ambient occlusion, and indirect lighting.

How does ray tracing work?

Ray Tracing is a method of rendering shadows and light in a scene by tracing the path of a ray backward in a 3D world. In its simplest implementation, it works by tracing a single ray per pixel.

What is ray tracing?

Ray tracing is a rendering technique that creates a graphical image based on virtual light and how that lighting source would interact with virtual objects along an image plane.