Users' questions

How to change FOV in rFactor?

How to change FOV in rFactor?

You can modify it in your rFactor under Settings>Display. If it is on “Default” then each mod/car will contain a different FOV and rFactor will use that. If you change it to a number “58” then rFactor will force that to be your FOV in all mods/cars.

Who owns rFactor?

Image Space Incorporated
rFactor is a computer racing simulator designed with the ability to run any type of four-wheeled vehicle from street cars to open wheel cars of any era….

rFactor
Developer(s) Image Space Incorporated
Publisher(s) Self published by Image Space Incorporated
Designer(s) Image Space Incorporated
Engine isiMotor2

How do you change the view in rFactor 2?

Go to your control settings, scroll down until you find DRIVING VIEW and map one of you buttons. after doing this you will be able to change driving view ie: cockpit,hood, and bumper.

How many cars does rFactor 2 have?

rFactor 2 is designed to simulate any type of multi-wheeled vehicle of any era including four-wheeled and six-wheeled vehicles with either two or four steered wheels. It features an advanced physics, suspension, and tire model….

rFactor 2
Mode(s) Single-player, multiplayer

What are the FOV settings for rFactor 2?

Field of View (FOV) Settings for rFactor 2, Raceroom, AMS and Project CARS – YouTube Based on the previous video I released featuring FOV (field of view) settings for Assetto Corsa, here is a video with conversion tables for finding your best…

What should my field of view be in rFactor?

The extremes of the easily settable FOV in rFactor look like this. 35 may seem close but if you compare to the first image with the brown rectangle it still isnt close enough. To calculate what you need to set your Field of View in-game to you must figure out what your RL-FOV is.

How can I change the FOV of my car?

You can modify it in your rFactor under Settings>Display. If it is on “Default” then each mod/car will contain a different FOV and rFactor will use that. If you change it to a number “58” then rFactor will force that to be your FOV in all mods/cars.

What kind of FOV do you need for RF2?

If you play at 130 degrees fov you will eventually LEARN through mistakes how close a car is by it’s size on screen. Even at 60 or 70 degrees in rf2, you’re not seeing what you can see IRL. If you’re using a single monitor, set the fov so you can see what’s going on around you. I use 43 degrees myself .