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Does KeyShot need UVs?

Does KeyShot need UVs?

KeyShot 9 Manual – KeyShot. Good UV’s are essential when you need to position labels on complex surfaces, use materials such as RealCloth or control the seams and direction of a texture on your object.

How do you split object surfaces in Keyshot?

How to Split Object Surfaces

  1. Click on the surface you want to split out in the preview. This will be highlighted in green.
  2. Click Split Surface to split out the selected area into a separate surface. Now the surface appears in the list of parts.
  3. Select the part in the list and click the name again, to rename the surface.

How do you split object surfaces in KeyShot?

How is UV mapping used in Keyshot software?

UV mapping is method of projecting a 2D texture onto a 3D object. It uses a set of U and V coordinates to map the texture to specific points on the surface. KeyShot operates with the following terms: Charts: A chart includes a separate set of UV coordinates for a section of the surface.

What is UV mapping and what does it do?

UV mapping is method of projecting a 2D texture onto a 3D object. It uses a set of U and V coordinates to map the texture to specific points on the surface. Charts: A chart includes a separate set of UV coordinates for a section of the surface.

What do you need to know about unwrap UV Keyshot?

Advanced Unwrap: The Advanced Unwrap enables you to create multiple charts, select where you want seams, and also control the U-direction of the UV-coordinates. 3.1 Seams If the geometry is a sphere (closed geometry) or in some instances a cylinder (a surface with holes) UV unwrapping will require you to set one or more seams.

How are UV coordinates applied on a texture map?

UV coordinates are optionally applied per face,. This means a shared spatial vertex position can have different UV coordinates for each of its triangles, so adjacent triangles can be cut apart and positioned on different areas of the texture map.