Is Evelynn a mid Laner?
Is Evelynn a mid Laner?
You can play her Top/Mid, but there will always be better options. Her damage output is not that great on AP anymore. As a toplaner, she will always be beaten by other common toplaner like Riven, Renekton or Jax. In a specific teamcomp you can play her mid, shove the lane and roam.
What Lane is best for Evelynn?
What Lane Is Evelynn? Due to the lane phase of this pick, it is commonly played in the Jungle position.
Is Evelyn good in URF?
Evelynn URF has a 55.64% win rate in Platinum+ on Patch 11.5 coming in at rank 30 of 154 and graded A Tier on the LoL Tierlist. Below is a detailed breakdown of the Evelynn build, runes & counters.
Which buff should Evelynn get first?
If you know you will get invaded, you need to make sure to get your buffs ASAP. On the blue side, you should go red buff with a strong botlane leash and move to your Red buf. If you pay red you can go Blue and go straight to your Red buff if you expect the enemy to be there.
How much magic damage does Evelynn do to enemies?
Enemies caught in her reveal are devastated, taking 125 / 250 / 375 (+75% of ability power) magic damage, which is increased by 140% versus enemies below 30% of their maximum health.
What does Evelynn do in League of Legends?
Evelynn also gains 30% bonus movement speed for 2 seconds. Evelynn becomes untargetable as she reveals her true form to all enemies in front of her, before blinking back 400 units.
How much damage does Evelynn do with her Lashers?
Evelynn whips the target enemy with her lashers, dealing 55 / 70 / 85 / 100 / 115 (+ 3% (+ 1.5% per 100 AP) of target’s maximum health) magic damage, applying on-hit effects, and gaining 30% bonus movement speed for 2 seconds. The percent health ratio deals a minimum of 25 damage.
When does Evelynn get demon shade in League of Legends?
[11.3] THE ULTIMATE S11 CHALLENGER EVELYNN Guide! [10.23] Let Evelynn ”Take Over” Pre-Season! Evelynn gains Demon Shade after being out of combat for 4 seconds. Damage from enemy champions puts Demon Shade on a 1.5 second cooldown.