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What makes Orianna a 1 in League of Legends?

What makes Orianna a 1 in League of Legends?

In contrast, this Wikia uses a 0-3 scale for Toughness, Control, Mobility and Utility. Any champions listed as 0 can be considered a 1, officially. Orianna is a champion in League of Legends. Magic resist. Dmg. Dealt Dmg.

When does Orianna lose the clockwork winding?

Orianna loses all stacks of Clockwork Winding when she attacks a new target. An arrow will appear near Orianna whenever The Ball is not attached to her, pointing towards its location. The arrow will change colors depending on how far away they are from each other.

Where does the name Pluto come from in Greek mythology?

The names of both Hades and Pluto appear also in the Greek Magical Papyri and curse tablets, with Hades typically referring to the underworld as a place, and Pluto regularly invoked as the partner of Persephone.

What happens when Orianna walks out of range?

The Ball will remain in the target location until Orianna retrieves it or if she goes beyond its leash range. Orianna will attempt to walk to Command: Attack’s cast point if it lies outside cast range ( The Ball will never exceed its leash range regardless of target direction).

Where does Orianna get Shockwave in League of Legends?

Command: Shockwave tosses enemies a set distance (those on the edge of the flinging area will be tossed to the center while those close to the middle will go over The Ball towards the edge) and can send them through walls. Command: Shockwave will cast from wherever Orianna is at the end of the cast time while The Ball is attached to her.

What can Orianna do while the ball is in transit?

Orianna cannot use Command: Protect while The Ball is in transit with Command: Attack but she may buffer Command: Dissonance and Command: Shockwave to cast once it has reached the location. The Ball will remain in the target location until Orianna retrieves it or if she goes beyond its leash range.

What’s the best combo to use with Orianna?

Orianna has a variety of combos according to the situation. When starting a teamfight, using Command: Attack > Command: Dissonance > Command: Shockwave > Command: Protect can almost turn teamfights on your control. When supporting, use Command: Protect on an allied champion, then activate Command: Shockwave > Command: Dissonance.