What ended the Spellplague?
What ended the Spellplague?
By 1480 DR, the Spellplague had ended with the event known as Mystra’s Return. The Weave was resurrected with the goddess and magic became what it was before the Spellplague, though some areas with lingering effects from it remained.
When did the Spellplague happen?
1385 DR
The Spellplague is a malady that struck Realmspace on 29th Tarsakh, 1385 DR and was caused by Mystra’s assassination at the hands of Cyric and Shar.
What happened to Mezro?
For the rest of the world, Mezro was destroyed during the Spellplague. By 1479 DR, the artificial ruins of Mezro were an undead- and monster-infested site.
What edition was the Spellplague?
The 5th Edition campaign guide Sword Coast Adventurer’s Guide (2015) describes the events of the First Sundering, the Spellplague, and the Second Sundering (the 2013 Sundering event) and the consequences of these events in game terms and lore.
What was the cause of the Spellplague in Neverwinter?
Most Scholars believe that the Spellplague was caused by the death of Mystra, the goddess of Magic, at the hands of the god Cyric with the assistance of the Goddess Shar. For eons, magic had been bound within Mystra’s Weave, which contained and controlled how magic worked.
How did Lord Neverember get rid of the Spellplague?
After 10 years under the Protector’s Law, the Spellplague has nearly been eliminated within Neverwinter. To combat the unrest generated by the Protector’s Law, Lord Neverember now funds research into cures for the Spellplague, and pays for the treatment of the plague’s Spellscarred survivors at the Sanatorium of Helm’s Hold.
Where was Waterdeep located in the Forgotten Realms?
Due to its great importance as a highly influential metropolitan city, Waterdeep was considered part of the Western Heartlands of the Realms, even though it lay 150 miles (240 kilometers) north of Daggerford on the shores of the Sword Coast North. The city sat “slightly above the 45 degree north latitude line on Toril.”
How many walking statues are there in Waterdeep?
The city also had the eight giant Walking Statues of Waterdeep. Seven of these statues could be animated by the Blackstaff of Waterdeep to defend the city, one was too damaged to be activated. These statues were extremely destructive, and only used to fend off armies or win otherwise impossible battles.