What is spiking in Smash Bros?
What is spiking in Smash Bros?
A spike is an attack that sends the opponent downwards but cannot have its knockback interrupted via meteor cancelling. As a result, they are significantly more dangerous than the similar meteor smash.
Who has the most spikes in smash?
Super Smash Bros Ultimate: Top 10 Most Powerful Spikes
- 8 R.O.B – Down Air.
- 7 Donkey Kong – Aerial Hand Slap.
- 6 Snake – Forward Air.
- 5 Pichu/Pikachu – Thunder.
- 4 Zero Suit Samus – Flip Kick.
- 3 Wii Fit Trainer – Header.
- 2 Mario – Forward Air.
- 1 King K Rool – Back Air.
What is the difference between meteor smash and Spike?
The spike is a stronger version of a meteor smash. Basically, if you are over 40% (lower, in some cases), and you are hit with a spike while not over the stage, you’re pretty much toast.
Why are there spikes in Super Smash Bros 4?
In Brawl and Smash 4, several boss and enemy hitboxes have angles such as -70 and -90, which appear to be intentional ways of circumventing the meteor smash recognition window for the former game, making such attacks spikes. As playable characters do not possess any such attacks, however, spikes are considered a removed element in such games.
How does a spike work in Smash brawl?
As a result, the spiking hitboxes in Melee that retained their trajectories are recognised as meteor smashes in Brawl, and are capable of being meteor cancelled. Spikes have the benefits of meteor smashes: knocking the opponent downward with gravity assisting the knockback.
Can a semi spike Smash be considered a Meteor Smash?
Attacks with angles outside of this range are not recognized as meteor smashes, and if they hit below what is considered a semi-spike trajectory, they are spikes. In Melee, hitboxes that send opponents at an angle between 260 and 280 degrees are recognized by the game as meteor smashes.
Is it possible to KO with a spike in Smash?
The attack’s spike properties, however, are extremely weak and uniquely have set knockback, making it almost impossible to KO with unless there is a significant handicap advantage on the opponent. However, this also makes the attack useful for comboing, especially on floaty characters. This move is notable for being the only “drill” spike.