What is the best stats for balance druid?
What is the best stats for balance druid?
Best Stats for Balance Druid
- Critical Strike: Grants a chance to deal double damage on all spells.
- Haste: Reduces spell cast time and increases how fast your dots tick. Also gives GCD reduction as well.
- Mastery: Increases the damage of your spells.
- Versatility: Increases damage and healing and reduces damage taken.
Is Balance Druid easy?
The Basics of Balance Druids Balance Druid is a caster specialization that deals good single and multi-target DPS, but has a slightly difficult/demanding rotation which when optimized requires some pre-planning or memorization of the flow to master.
How much versatility does a balance druid need?
Versatility increases the balance druids damage, healing, as well as absorption done. In addition it also decreases damage taken by the druid. Versatility is worth about 20% less to the balance druid than all other secondary stats. 1% Damage done/Healing done Versatility is equal 130.5 Versatility points.
Is balance druid good Shadowlands?
Druids are one of the most flexible classes in World of Warcraft: Shadowlands in both player-vs-player (PvP) and player-vs-environment (PvE) encounters. In PvE, they are great damage dealers who need some time to ramp up in small fights due to the need to throw damage-over-time (DoT) effects on everyone.
Do Balance druids need versatility?
Stat Choice for Balance Druids Haste; Versatility; Critical Strike.
Is balance druid good in BFA?
Balance Druid is a very mobile ranged damage dealer. It excels in dynamic Multi-Target engagements, where its ability to Multi-Dot really shines….Balance Druid PvE DPS Build. Odealo’s Pocket Guide. Updated for Patch 8.2. 0.
Pros | Cons |
---|---|
Great mobility | Mediocre Burst Damage potential |
How are balance druids in Shadowlands?
Balance Druid is a general builder/spender that has two damage over time effects. You build a resource called Astral Power with Wrath or Starfire, and then you spend that resource with Starfall on multi-target or Starsurge on single-target. You also maintain two damage over time effects, Sunfire and Moonfire.
What does intellect do for druids?
Intellect. Intellect increases your maximum Mana, increases your chance to critically strike with spells, and improves the rate at which you improve your Weapon Skills. You gain 15 Mana for each point of Intellect. Druids receive 1% Spell Critical Strike Chance for every 60 points of Intellect.
What stats do druids need classic?
WoW Classic Druid Guide
- Druid Primary Attributes Stats – Intellect, Agility, Stamina, Spirit.
- 1% Spell Critical Strike chance for every 60 points of intellect.
- 15 Mana for each 1 point of Intellect.
- 2 melee Attack Power per 1 point of Strength.
- 1 melee Attack Power per 1 point of Agility.
Which is the best stat for balance Druid?
Best Stats for Balance Druid For secondary stats, the Balance Druid has the following: Critical Strike: Grants a chance to deal double damage on all spells. Haste: Reduces spell cast time and increases how fast your dots tick. Also gives GCD reduction as well. Very strong on AOE generally while being pretty serviceable on single target.
How to play balance Druid in Shadowlands?
How to Play Balance Druid in Shadowlands Balance’s class fantasy is controlling the sun and the moon to do damage from range with Nature and Arcane spell schools. You are in a higher state and gain bonus damage by being in Moonkin Form. Balance Druid is a general builder/spender that has two damage over time effects.
How does lack of talent affect balance Druid?
Lack of talent strength – Currently the base kit for Moonkin is pretty strong while the talents themselves are very un-impactful from a damage perspective. Whenever you take no damage altering talents you lose ~15% of your overall damage. This gives the Balance Druid player very little agency when deciding what to pick for the encounter.
What makes a balance Druid a good caster?
This makes crit very valuable for Balance Druids, and worth taking when possible. As a caster, your spells have a 16% chance to miss against bosses. Balance Druids do not have any hit chance increases from talents, which means all 16% eventually needs to come from your gear.