Users' questions

What is non virtual thunk?

What is non virtual thunk?

The thunk for a virtually inherited base class is called a virtual thunk and the base object will be at the end of the object, whereas a thunk for a regularly inherited class whose object is not at the start of the object is called a non virtual thunk.

What is virtual thunk?

Virtual thunk of some function is a helper function that fixes the this parameter before calling the actual function.

When you should use virtual inheritance?

Virtual inheritance is used when we are dealing with multiple inheritance but want to prevent multiple instances of same class appearing in inheritance hierarchy. From above example we can see that “A” is inherited two times in D means an object of class “D” will contain two attributes of “a” (D::C::a and D::B::a).

Where are virtual tables stored C++?

In VC++, the vtable pointer stored at the beginning of the object allocation, before any member data. (Provided your class has at least one virtual member function.) There also may be multiple vtable pointers, if your class multiply-inherits from other classes with vtables.

Why is it called a thunk?

In computer programming, a thunk is a subroutine used to inject an additional calculation into another subroutine. They have many other applications in compiler code generation and modular programming. The term originated as a humorous, incorrect, past participle of “think”.

Why do we use thunk middleware?

Motivation. Redux Thunk middleware allows you to write action creators that return a function instead of an action. The thunk can be used to delay the dispatch of an action, or to dispatch only if a certain condition is met. The inner function receives the store methods dispatch and getState as parameters.

Are virtual functions inherited?

Base classes can’t inherit what the child has (such as a new function or variable). Virtual functions are simply functions that can be overridden by the child class if the that child class changes the implementation of the virtual function so that the base virtual function isn’t called.

Can constructors be virtual in C++?

In C++, the constructor cannot be virtual, because when a constructor of a class is executed there is no virtual table in the memory, means no virtual pointer defined yet. So, the constructor should always be non-virtual.

How many virtual tables are created?

Because there are 3 classes here, the compiler will set up 3 virtual tables: one for Base, one for D1, and one for D2.

Is Redux asynchronous?

Redux is the state management library with asynchronous capabilities. In the old days, you could delegate asynchronous behavior through chained callbacks. This had limitations because a large callback chain ran the risk of callback hell. A strong sense of discipline was necessary to keep the code as clean as possible.

Is thunk a word for think?

A: Yes, the verb form “thunk” is a word, but it’s not a new one. describes it as a “nonstandard” past tense and past participle of the verb “think.” Merriam-Webster’s Collegiate Dictionary (11th ed.) calls it “dialect” for the past tense (“He thunk it looked funny”) and past participle (“I’ve thunk the same thing”).

When to use a non virtual Thunk in C + +?

The virtual thunk is for virtually inherited classes, which only have 1 special object within the object rather than multiple. If you didn’t virtually inherit, there would be multiple of those objects within the object, and youd use a non virtual thunk to offset them when calling a method in the most derived class

What causes the error non-virtual thunk to < method name >?

The class where these errors occur inherits from multiple classes but only one of those causes these errors. Anyone has any idea of what is causing this error? Got hit by the same issue. It simply happened when we defined a virtual member function (in the .h header file) but not implemented it (in the .cpp file).

Where is thunk method located in child’s vtable?

Here’s the solution: the compiler creates a ‘thunk’ method that corrects thisand then calls the ‘real’ method. The address of the thunk method will sit under Child’s Fathervtable, while the ‘real’ method will be under Child’s vtable. Here’s Child’s vtable: